The Mad God's Amulet
- Автор: Муркок Майкл
- Серия: The History of the Runestaff #2
- Язык: английский
- Жанр: Фэнтези
Электронная книга - «The Mad God's Amulet». Краткое содержание книги:
"I see." Hawkmoon looked up at him, uncertain what to do or say next. "I see…"
D'Averc and Oladahn came crunching up the beach towards them.
"You know this gentleman?" D'Averc asked lightly.
"An old acquaintance," Hawkmoon said.
"You are Sir Huillam d'Averc," said the Warrior in Jet and Gold sonorously. "I see you still wear the garb of Granbretan."
"It suits my taste," D'Averc replied. "I did not hear you introduce yourself."
The Warrior in Jet and Gold ignored D'Averc, raising a heavy, gauntleted hand to point at Hawkmoon. "This is the one I must speak with. You seek your betrothed, Yisselda, Duke Dorian, and you quest for the Mad God."
"Is Yisselda a prisoner of the Mad God?"
"In a manner of speaking, yes. But you must seek the Mad God for another reason."
"Yisselda lives? Does she live?" Hawkmoon said insistently.
"She lives."
The Warrior in Jet and Gold shifted in his saddle.
"But you must destroy the Mad God before she can be yours again. You must destroy the Mad God and rip the Red Amulet from his throat-for the Red Amulet is rightfully yours. Two things the Mad God has stolen, and both those things are yours-the girl and the amulet."
"Yisselda is mine, certainly-but I know of no amulet. I have never owned one."
"This is the Red Amulet, and it is yours. The Mad God has no right to wear it, and thus it turned him mad."
Hawkmoon smiled. "If that is the Red Amulet's property, then the Mad God is welcome to it."
"This is not a matter for humor, Duke Dorian. The Red Amulet has turned the Mad God mad because he stole it from a servant of the Runestaff. But if the Runestaff's servant wears the Red Amulet, then he is able to derive great power transmitted from the Runestaff through the amulet. Only a wrongful wearer is turned mad-only the rightful wearer may regain it once another wears it. Therefore, I could not take it from him, nor could any man save Dorian Hawkmoon von Koln, servant of the Runestaff."
"Again you call me servant of the Runestaff; yet I know of no duties I must perform, do not even know if this is all a fabric of imaginings and you are some madman yourself."
"Think what you wish. However, there is no doubt, is there, that you seek the Mad God-that you desire nothing greater than to find him?"
"To find Yisselda, his prisoner…"
"If you like. Well, then, I need not convince you of your mission."
Hawkmoon frowned. "There has been a strange series of coincidences since I embarked on the journey from Hamadan. Barely credible."
"There are no coincidences where the Runestaff is concerned. Sometimes the pattern is noticed, sometimes it is not." The Warrior in Jet and Gold turned in his saddle and pointed to a winding path cut into the cliff side. "We can ascend there. Camp and rest above. In the morning we shall begin the journey to the the Mad God's castle."
"You know where it lies?" Hawkmoon asked eagerly, forgetting his other doubts.
"Aye."
Then another thought occurred to Hawkmoon.
"You did not… did not engineer Yisselda's capture? To force me to seek the Mad God?"
"Yisselda was captured by a traitor in her father's army-Juan Zhinaga, who planned to take her to Granbretan. But he was diverted on the way by warriors of the Dark Empire who wished to claim the credit for kidnapping her. While they fought, Yisselda escaped and fled, joining, at length, a refugee caravan through Italia, managing to get passage, sometime later, on a ship sailing the Adriatic Sea, bound, she was told, ultimately for Provence. But the ship was a slaver, running girls to Arabia, and in the Gulf of Sidra was attacked by a pirate vessel from Karpathos."
"It is a hard story to believe. What then?"
"Then the Karpathians decided to ransom her, not knowing that the Kamarg was under siege but learning only later of the impossibility of getting money from that quarter. They decided to take her to Istanbul to sell her, but arrived to find the harbor full of Dark Empire ships. Fearing these, they sailed on into the Black Sea, where the ship was attacked by the one you have just burned…"
"I know the rest. That hand I found must have belonged to a pirate who stole Yisselda's ring. But it is a wild tale, Warrior, and barely has the sound of truth.
Coincidence…"
"I told you-there are no coincidences where the Runestaff is involved. Sometimes the pattern seems simpler than at other times."
Hawkmoon sighed. "She is unharmed?"
"Relatively."
"What do you mean?"
"Wait until you come to the Mad God's castle."
Hawkmoon tried to question the Warrior in Jet and Gold further, but the enigmatic man remained entirely silent. He sat on his horse, apparently deep in thought, while Hawkmoon went to help D'Averc and Oladahn get the nervous horses out of the boat and unload the rest of the provisions they had brought.
Hawkmoon found his battered saddlebag still safe and marveled at his being able to hold on to it through all their adventures.
When they were ready, the Warrior in Jet and Gold silently turned his horse and led the way to the steep cliff path, beginning to climb it without pause.
The three companions, however, were forced to dismount and follow after him at a much slower pace.
Several times both men and horses stumbled and seemed about to fall, loose stones dropping away beneath their feet, to hurtle to the shingle that was now far below them. But at last they gained the top of the cliff and looked over a hilly plain that seemed to stretch away forever.
The Warrior in Jet and Gold pointed to the west.
"In the morning, we go that way, to the Throbbing Bridge. Beyond that lies Ukrania, and the Mad God's castle lies many days' journey into the interior. Be wary, for Dark Empire troops roam thereabouts."
He watched as they made camp. D'Averc looked up at him. "Won't you join us in our meal, sir?" he said almost sardonically.
But the great, helmeted head remained bowed, and both warrior and horse stood stock still, like a statue, remaining thus all night, as if watching over themor possibly watching them to make sure they did not leave on their own.
Hawkmoon lay in his tent looking out at the silhouette of the Warrior in Jet and Gold, wondering if the creature were in any way human, wondering if his interest in Hawkmoon was ultimately friendly or malign. He sighed. He wanted only to find Yisselda, save her, and take her back to the Kamarg, there to satisfy himself that the province still stood against the Dark Empire. But his life was complicated by this strange mystery of the Runestaff and some destiny he must work out that fitted with the Runestaff's "scheme." Yet the Runestaff was a thing, not an intelligence. Or was it an intelligence? It was the greatest power one could call upon when oath making. It was believed to control all human history. Why, then, he wondered, should it need "servants" if, in effect, all men served it?
But perhaps not all men did. Perhaps there emerged forces from time to time-like the Dark Empire-that were opposed to the Runestaff's scheme for human destiny. Then, perhaps, the Runestaff needed servants.
Hawkmoon became confused. His was not the head for profundity of that sort, nor speculative philosophy. Not much later he fell asleep.
Chapter Two
THE MAD GOD'S CASTLE
FOR TWO DAYS they rode until they came to the Throbbing Bridge, which spanned a stretch of sea that ran between two high cliffs some miles apart.
The Throbbing Bridge was an astonishing sight, for it did not seem made of any kind of solid substance at all, but of a vast number of criss-crossed beams of colored light that seemed somehow to have been plaited. Gold and shining blue were there, and bright, gleaming scarlet and green and pulsing yellow.
All the bridge throbbed like some living organ, and below, the sea foamed on sharp rocks.